VISA2026

VISA 2026·MICRO 2026, Athens·Sat, Oct 31 · 13:00 – 17:00 EET

Call for papers

Short papers on the contract surface between AI agents, compilers, and rapidly evolving silicon.

4–6 pages · IEEE format WIP · position · vision · early results Due Sep 11, 2026 (AoE)
Submit a paper // HotCRP link will appear here as soon as submissions open
visa.scope

Scope

VISA 2026 examines the virtual ISA — a stable, hardware-agnostic abstraction between high-level programming models and diverse hardware backends — as the pivotal interface of the agentic era: the contract surface where LLM-driven code synthesizers, autonomous autotuners, compilers, and microarchitectural innovation meet. When the programmer is a machine, the ISA must be self-describing enough to reason over and verifiable enough to trust.

We invite short papers (4–6 pages, IEEE format) describing work in progress, position papers, vision papers, or early results. The scope spans the full accelerator stack — ISA design and semantics, compilation and optimization, DSLs and programming models, hardware co-design, and deployment experience. The agent-facing interface is the flagship theme that runs through all of them: wherever your work sits, we encourage you to ask how the problem changes when the primary reader and writer of the ISA is a machine.

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Topics of interest

visa.design

Virtual ISA design & abstraction

Principles for defining stable virtual ISA boundaries · formal semantics, correctness, and versioning strategies · capability negotiation, feature discovery, and introspection mechanisms · effect systems, memory models, and concurrency semantics suited to heterogeneous architectures.

visa.codesign

Virtual ISA / (micro)architecture co-design & optimization

How can architects exploit a virtual ISA abstraction to deliver aggressive hardware optimizations while preserving programmability — echoing recent MICRO/HPCA/ISCA themes such as LLM serving, MoE and sparsity acceleration, dataflow fabrics, near-/in-memory compute, chiplet systems, and KV-cache-centric memory hierarchies?

Late binding of physical resources at virtual-to-physical lowering · cost-model-aware virtual ISAs that surface architectural knobs (parallelism, dataflow, precision, locality) without leaking microarchitectural detail · reconfigurable and spatial backends targeted from a common virtual ISA · co-designing virtual ISA primitives with emerging hardware features · dynamic-shape execution under stable semantics · quantitative studies of the programmability–performance Pareto frontier.

visa.compilers

Compiler optimizations

Lowering and legalization targeting virtual ISAs · optimization across the virtual-to-physical ISA boundary · polyhedral, tile-level, and search-based techniques · profile-guided compilation, equivalence checking, and differential testing at the virtual ISA level · LLM-aware compilation (kernel fusion, KV-cache-aware scheduling, MoE graph partitioning) · directive- and may-directive-based compilation guided by programming-model annotations that inform but do not over-constrain the optimizer.

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DSLs & programming models

DSL frontends (Triton-style tile languages, dataflow and graph DSLs, agentic pipeline languages) lowering to virtual ISAs · type systems for accelerator programming · auto-tuning and search-based code generation · abstractions for emerging AI workloads — LLM inference and training, MoE routing, long-context attention, KV-cache management, multi-modal and agentic serving pipelines · DSL-embedded profiling APIs that expose counters, traces, and hardware metrics as first-class language constructs for feedback-driven optimization.

visa.infra

Case studies & infrastructure

Real-world virtual ISA deployments (AI, HPC, networking, signal processing) · open-source frameworks and benchmarks · simulation, modeling, and HW/SW co-design flows enabled by virtual ISAs · production lessons from MLIR dialects, PTX, SPIR-V, StableHLO, TOSA, Triton-IR, CUDA Tile IR, Ascend PTO, and related stacks.

// topics include, but are not limited to, the above.

visa.submit

Submission guidelines

length & format
4–6 pages in the IEEE conference (two-column) template.
paper types
Work in progress, position papers, vision papers, and early results are all welcome.
anonymity
Reviewing is single-blind — author names and affiliations appear on the submission.
where
Via HotCRP — the link will be posted here as soon as submissions open.
publication
Accepted papers are presented at the workshop and posted on this website. The workshop is non-archival: submission does not preclude later publication at other venues.
presentation
At least one author of each accepted paper registers for the workshop through MICRO 2026 and presents the work.
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Important dates

Paper submission deadline Fri, Sep 11, 2026
Author notification Mon, Oct 5, 2026
Camera-ready papers Fri, Oct 16, 2026
Workshop — Saturday afternoon Oct 31 · 13:00 EET

// all deadlines are 23:59 Anywhere on Earth (AoE)

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Review process

Every submission is evaluated by at least three members of the technical program committee on four criteria: relevance to the workshop's scope, originality, soundness, and potential to spark discussion.

The TPC of roughly 20 members spans academia and industry across MLIR/StableHLO/TOSA, Triton and tile-language compilers, PTX/SPIR-V, GPU and TPU ISAs, dataflow architectures, MoE/LLM serving, processing-in-memory, RISC-V extensions, and LLM-driven code synthesis.